@UltraNerdyGamer3 дня назад +215
"shelling recharges wyvernfire" Oh yeah fellas, our sharpness is f*cking cooked.
@AMoralMan3 дня назад +44
If you watch the video, during the full burst attacks the sharpness meter barely (if at all) moves. Sharpness is not looking like a problem so far.
@NibbleSnarph3 дня назад +29
Shelling looks like it doesn’t consume sharpness anymore, or if it does it extremely little.
@itsyaboiguzma3 дня назад +14
With the changes to sharpness we can full burst and charge shells to our hearts content without having to sharpen every 0.46seconds
@joshlewis88603 дня назад +6
Part of the reason you’re all confused thinking it doesn’t consume much (if any) sharpness because you aren’t aware that the Sharpness Meter has been changed.
It no longer displays the sharpness level you’re currently at, it instead displays your ENTIRE sharpness bar. So despite looking like it’s not consuming much, it is actually eating a more significant chunk than you realize.
We’ll have a better idea of any tweaks they’ve done to the sharpness consumption when we eventually get an open demo. For now just keep in mind that the visual graphic is not the one you’re used to.@joshlewis88603 дня назад +11
4:21 Here’s a clear example of shells consuming sharpness.
But man you really have to zoom in. I don’t like the new Sharpness Bar. It tries to show waaay too much and consequently fails to effectively convey what’s actually important; how many hits you have left with your current sharpness level.
@RageGamingVideos3 дня назад +359
Yeah I'll admit it's 100% the 2nd best weapon starting with G
@big_watson043 дня назад +26
Hey Josh GS main here, I always dreamed of a great sword with guns on it. Have fun with that Idea.
@timtim11453 дня назад +76
Gharge blade gang rise up
@trymtheriver51593 дня назад +52
Lets go Ginsect Glaive mains
@raslack9k3 дня назад +48
Gammer mains:
@erickhart80463 дня назад
😂
@ArekkzGaming3 дня назад +259
BRRRT BRRRT BRRRT!
@DJFlare843 дня назад +17
"BRRRT BRRRT BRRRT!"
RUclips: Want me to translate that into English?
Me: Yes please.
Translation: BRRRT BRRRT BRRRT!
Me: Ah, yes. Now I understand it perfectly!@benturtl90763 дня назад +4
@@DJFlare84 what, you don't speak gunlance?
@Zulban483 дня назад +3
@@DJFlare84 Google, translate to Ork
@DJFlare843 дня назад +4
@@benturtl9076 GunLance isn't my native tongue so sometimes I still struggle with the more subtle nuances. I was formerly a Bow main!
@CelticX73 дня назад +25
I have a feeling that Rurikhan's channel will explode in popularity with the release of WILDS, attracting new members to the gunlance fellowship, and I'm all for it. As a great sword main, it seems that, at least for now, my secondary choice will be the GUNLANCE. Woop Woop!
@KPlaysHere3 дня назад +87
Hey Ruri, did you hear that Attack Up boosts shelling damage now? From the Dootsticks to the Boomsticks, you're welcome 😂 if we get the Sharpness Regen song from Sunbreak thats a weapon duo that'd REALLY be cooking
@markos501003 дня назад +17
In the interview, they said that they have some new shell calculations that take the gunlances attack and the shell level.
@JohnSmith-h8u3 дня назад +8
@@KPlaysHere I just want elemental shells 😟
@KPlaysHere3 дня назад +10
@@JohnSmith-h8u and I want elemental sound waves 😩 we'll see. If I'm remembering it right though, wasn't there elemental shelling in Frontier? They're borrowing a lot of moveset stuff from that game, so you could maybe see them this time...
@CrustaceanJames13 дня назад +1
This duo has always cooked so f*cking hard
@AustinNystel3 дня назад +2
Elemental sound waves would be freaking awesome 😎
@facade116633 дня назад +15
Something to correct. The wyvern fire recharge is recovered by *any* hit not just shelling. This is in the official control guide and can be seen in your footage when slapping. It means we got the same mechanic as the other ranged weapons.
@RIP_ZYZZ17382 дня назад +1
The canon explanation is that we’re cooling our weapon with the monster’s skin 😂
@meglo033 дня назад +31
It's that time of day again where I have watched enough of the this demo my brain is just screaming "LET ME IN. LET. ME. IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIINNNNNNN!!!!!!!"
@juno-63 дня назад +7
I love you shouting out Caoslayer supporting other smaller gunlance channels
@phydeaux63803 дня назад +11
I like that you can see the sharpness as a single bar with the breakpoints, and the icon showing blade damage as you continue to decline.
Also each time you swipe the sharpening stone, you get a portion of your sharpness back. It seems like you might be able to sharpen quicker if your weapon is closer to full sharpness@lsv998223 дня назад +30
I'm sitting in a conference room grinning like a madman at my phone. GL Mains, Shields up, rise up!!
@IMakeInternetToughGuysCry3 дня назад
Hope you get fired
@WutherWave-qc3ud2 дня назад +1
@@lsv99822 I shall never touch gunlance again … I hope.
Mhw-iceborn gunlance only run felt to good. To the point I had to put them down they were fun. Low key felt like I was cheating. Even at G rank had to put em down and try a different weapon… Jess this looks nuts wyvern smile back is double Illegal!
@Wordgoblin3 дня назад +6
I absolutely love that the quick reload animations are more natural and flow with the combo. Hopefully that means that mastery of the weapon will mean you're just slathering the monsters with shells and it'll look super badass.
@nappa43173 дня назад +7
The glow up for gunlance is simply staggering.
@VanderDeck3n3 дня назад +23
As for shelling types, it would be very interesting to have elemental shelling this time (unlikely but hey we can dream)
@Akant0r93 дня назад +11
Bro. If I see electric or ice booms from a gunlance Im gonna lose it. IMAGINE THE WYVERN BLASTS!
@derumaru89483 дня назад
I read in the gamescon weapon guides the shelling in gunlance deals fire damage so maybe or it’s just mistranslation.
@Akant0r93 дня назад
@@derumaru8948 Don’t give me hope…
@Boamere3 дня назад +1
@@derumaru8948 that's what they've always done, a bit of fire element on top of raw. So I think it will be the same as always, but elemental shelling would be cool
@kinsan892 дня назад
Imagine a sleep shelling, or paralysis shelling. Those full bursts combos would be INSANE
@pokeness6863 дня назад +5
In other words, it's turned even more into "so anyway, I started blasting"
@sirdires3 дня назад +10
What an insane moment 7:50
Fending off 3 monsters then countering with a guard reload, Gunlance has finally been realized in its true form@benturtl90763 дня назад +12
RURUKHAN! GUNLANCE!
@D3alsin3 дня назад +11
The Gunlance is looking sick! Maybe I should try to learn it, at the latest once Wilds comes out. Keep up the good work Ruri!
@EstartkVonhimeДень назад
I just got into GL with my return to rise, so this excites me.
@chewbacachunks86443 дня назад +4
I love the damage numbers I'm seeing from wyvern fire. It's actually worth using, rather than being a dps loss like it was in world. Also helps that it looks like you get to use it much more often. This looks like it is hands down going to be the best iteration of gunlance.
@petercottantail785019 часов назад
It's the same damage numbers as world's lv2 wyvernfire and shelling currently, so not much to comment on right now till we know more about how boosting its damage works with raw and buffs
@shahs12213 дня назад
One nice little touch... the seikret picking you up from the ground when it gets called after you're knocked down. Seeing them use their fore legs and scramble as well is so cute!!
@kitsvn3 дня назад +1
Thank you, Gunlance-San. The Gunlance community shall now collectively groan at the time we have to wait to use it.
@GMurph23363 дня назад +5
I can’t wait to play this. I love Gunlance.
@JoshWhiteMonsterMania3 дня назад +3
Never tried out the gunlance but I definitely wanna test it out once Wilds releases. All the weapons are looking solid tbh
@crestfall53313 дня назад
Your creature/monster designs are so sick
@Swordphobic3 дня назад +4
As a lance main I'm seriously thinking about bringing its swiss army variant on the chocobo.
@fz_dracohart12553 дня назад
Do it. Lance and Gunlance are big shield brothers!
@Cloudy5733 дня назад +4
I've dabbled with gunlance in most of the older games but the changes in Wilds look amazing, it seriously is making me want to main it. But then, so do lance, bow, SnS, charge blade, LS, and most of the others. It's going to be really hard to pick which weapons I want to prioritize. Good problem to have, I guess!
@JustAnotherMike_3 дня назад +2
This pre-release stuff has been so good for the "Jack of all trades" crowd like myself for exactly that reason
(I couldn't decide which weapon was most fun back in my first game, and so I've just played all of them in every game since. Makes the grinding take a lot longer, but it's totally worth it lol)
@orlandogerman17483 дня назад +3
Ruri, don’t know if you noticed it but on Maximilian Dood video he shows that Gunlance can block almost instantly from animations.
@hannibohl3 дня назад
seems like every Weapon that can block is able to do so, saw it with normal Lance too
@RIP_ZYZZ17382 дня назад
I was still laughing when he accidentally did the GS counter from behind chatacabra and thought it was a focus attack 😂
@JarOfTarOfficial3 дня назад
I hope beyond hope that long and wide retain their niches from previous titles. I fell in love with the GL using Long in World, and I loved the inventiveness with stunning on Wide in Rise. Best of both worlds please, Capcom!!!
@Fenyxclips3 дня назад +1
Picked up Gunlance recently. Absolutely loving it!
@Zulban483 дня назад +1
Funnily enough, I don't play gunlance, but the most interesting thing (or rather new thing) I saw was right at the end of the video you can begin shelling directly after a reload, shooting directly into the air. Seems like it'll be another nice option to attack flying monsters, without needing to do that advancing rising slash thing from older games to aim upwards.
@kamikazu_hunter3 дня назад +1
TIME TO BOOMSTICK MY WAY THROUGH WILDS ONCE MORE
IT'S GLASS CANON GUNLANCE TIME WITH TWO WYVERNFIRES REEEEEEEEEEEEE@AkaRystik9 часов назад
Gunlance mains eating good in Wilds man, genuinely excited to see how each weapon plays now.
@rivius81513 дня назад +6
so if I'm understanding it right, Power Clashes seem to work sort of like statuses? Build up as you block, then it procs, and monsters get resistance to it over repeated procs? If so, very nice. As someone that loves shields I'm absolutely loving how it is all looking so far.
@boogieofbnt31923 дня назад
Great vid! Thanks for the in-depth look. All the weapons look so good I don't know which to start with! Every weapon has a change that I've been wishing for
@joshlewis88603 дня назад +1
From what I’ve gathered, power clashes occur when you parry (perfect block) a specific monster move.
Similar to how monsters have attacks that will grapple the player, monsters in Wilds have (a) move(s) that will trigger the Power Clash when parried. Maybe it’s actually when you party the monster’s grapple attack, that would make sense to me but that part is speculation on my end.
If anyone can find footage of a player being grappled and cross reference that with footage of a player initiating a Power Clash with that same monster you’d be able to confirm whether it was the same move or not.@ToxycBanana2 дня назад
The devs have said that power clashes are a hidden meter that builds up, like mounting or statuses, and perfect blocks make that meter rise a lot faster than normal blocks, but any kind of block can do it when it reaches the top of that meter
I think of it like a monster getting really upset that it's not able to hit you - and if you don't play the clash minigame correctly, it's actually a punishment for blocking too often because your DPS uptime is gone and if you fail the clash you take a hit
@shahs12213 дня назад
Jeez they REALLY snapped for gunlance. Feels like someone at Capcom went "THE AGE OF GUNLANCE IS HERE AND NOW, YOU HEATHENS." As a hh main who only started maining gl in Rise, this is making me so excited since now I can carry those two! The fact that hh also was given so much sauce and what straight up looks like the Dark Souls Channeler's dance makes me SO giddy!
@nhannguyen-sp9rd3 дня назад
I like how he ignore the dung pod and just went bam bam!
@JustAnotherMike_3 дня назад +1
I was a little sad the first Wyrmstake Full Blast doesn't reload beforehand, because the idea of "Fullburst, Wyrmstake Full Blast, Multi Wyrmstake Full Blast, Wyvern's Fire" was rocking in my head
But damn, it still looks so cool. And I don't mind skipping FB to get those new combos together. And a SECOND CHARGE OF WYVERN'S FIRE *more* than makes up for it@DiscoFinalBoss3 дня назад
After your interview with the devs, I’m looking forward to see how the Gunlance holds up. I’m curious to see how the shelling/scaling works.
It took me a few rewatches but I notice the shelling/wyvern fire is leaving flaming trails on the ground.@cjsunshine3 дня назад
3:20
oof that wound placement... ouch@rutimcgamer24193 дня назад
Netflix: are you still watching?
Somebody’s daughter: 3:20@Pokepunk3 дня назад +3
3:20 PUT IT IN
@GenesicShinZyraelKai3 дня назад +1
the glow up the Gunlance gets in this game is beyond my expectations. They were low to begin with, but damn these changes is like jumping from medieval era way up to the information era in civ.
@ToxycBanana2 дня назад
The new fullburst combo looks exceptionally more fun and engaging as a DPS tool than the slinger-fed wyrmstake blast from World. I am so freaking pumped to get this thing into my hunter's hands!!!
@thatpal3guy5183 дня назад +1
Its definitely the coolest weapon from what we've seen. You become Vergil with the longsword and the mounting finisher is so badass. It's going to be tripping your teammates even more than ever before.
@pokeness6863 дня назад +3
As a Hammer main, I'm a little envious of the other weapons. They seem to have more new features... Hammer got a dash while holding charge and that's huge, I think the big bang combo has armor now, also dope. But idk if there are any new moves on top of that. I guess if it ain't broke, don't fix it.
On the other hand, Insect Glaive losing its bounce on the midair flurry attack is a freakin' war crime@azyaschik3 дня назад
You get a new epic finisher for the max charge level, which looks hilarious
Hunter starts flailing the hammer like a yoyo and then slams it down as you release the button
@buteoninae7716День назад
Holy sht i'm late, watching rukhian showcasing gunlance is just like meeting with old friends. 👌
@L-Man-Gaming3 дня назад +18
It honestly seems like the strongest weapon in the game. Longsword and Bow being next.
@KPlaysHere3 дня назад +10
You put some respect on new HH's name!
@pluse6973 дня назад +5
@@L-Man-Gaming that seems like the case rn but I know somehow someway,hbg,lbg,bow,and db are gonna be the highest dps weapons.
@RIP_ZYZZ17383 дня назад +2
Longsword and Bow are infinitely stronger 😂
@KPlaysHere3 дня назад +2
@@RIP_ZYZZ1738 wouldn't be 100% sure just yet. The devs said that they'd be looking to increase HH's damage potential, and in the last Capcom Germany stream hunt of Rey Dau there were 2 LS, a DB, and a HH user. Someone counted up the damage numbers and the HH only did about 5% less damage than both LS users--and that's with the LS users being buffed by the HH's songs too,you take that away and the HH would've actually been AHEAD.
Now Bow...yeah we'll probably be behind all the ranged weapons as per usual lol, but HH definitely has some potential going for it this time...@Akant0r93 дня назад +4
@@KPlaysHere Fast wyvernfire doing like 80*3 damage seems kinda wild in this build. Havent seen other moves do almost 300 damage that quickly. The wyvernstake combo done before it seems to have some high dps too. And if shells actually scale with your attack, gunlance is looking soo good.
@LiveLNXgaming3 дня назад
As a gunlance and bow player mostly, this whole game just feels extra good. I will be flowing with style
@velibrian3 дня назад +1
Damn it ruri I was already gonna play GL now I'm going to main it hard when wilds is out
@pacoroto2 дня назад
3:19 you opened that guy a new A-hole lmao
@MMenjoyer-q9o3 дня назад +1
GL definitely gonna be my secondary weapon for sure
@mradamoooooo3 дня назад +1
I’m so glad they’re buffing guarding on weapons other than lance. Lots of guard points and parries are just what we needed. Excited for greatsword guarding to be useful too!
@Killinshots3 дня назад
i love how fast the stakes are in Wilds, i always avoided using them because the thrust and then stake like 3 seconds after felt so slow and i'd miss 95% of the time
@shagohodred24643 дня назад +1
Literally the only thing i dislike about gunlance so far is how wide sweep is a diagonal uppercut now. I looooved the meaty swing in world, had so much weight to it.
Considering how petty of a thing that criticism is... gunlance shapes up to be the best its ever been ❤@petercottantail785019 часов назад
It's not just a wimpy looking swing, it does way less damage now too. like half it's damage from other games.
@SpaceMuffin-el5pgДень назад
Actually all weapons can power clash. Weapons without a blocking ability have to land an "offset attack" which collides with a monster's attack giving a small chance to power clash. It's not something that you want to try and do with the Insect Glaive but it can be done.
@HooFbauer3 дня назад +1
I just wanna fly around like in Rise..
@nicolasvillasecaali76623 дня назад
Im totally keeping a CB and Gunlance as switch weapons in the game,both weapons look AMAZING
@RuiNDieM19886 часов назад
I'm gonna miss blast dash but man does gunlance look more fluid than ever. I need this game in my hands yesterday
@GATESOFKELL3 дня назад
caoslayer my goat, glad to see him get the recognition he deserves
@joshuaparke1793 дня назад
3:23 I'm so disappointed, you were so close to a the money-shot there.
@gigagrave3 дня назад
This redesign of the Gunlance looks so good I don't want to play the old one anymore. *insert dropping woody meme here*
@Lunar_Yojimbo3 дня назад
🤔 interesting gunlancr looking good 😅 seems we eating good at wild
Thank you for info and have good days 🍻👍@chrishale74802 дня назад
Never has there been a better time to be a gunlance main.
@kotaro3018День назад
Damn, I smiled and then he pointed it out. He knows
@kotaro3018День назад
Also, I'm sad we don't get to fly anymore just like in Rise because the flying mechanic was a great way to close the gap quickly
@shadowdragon13963 дня назад
Wild gunlance looks...wild! I'm excited to see what they do with the best weapon.
But I have a lot of questions and potential concerns with it.
The gunlance's new moveset seems particularly suited for normal shelling. Which is entirely fine, of course, and looks fun.
But with the emphasis on full bursts, I can't help but wonder how wide and long will play. Will there be any changes to the moveset at large? Any changed or wyvernfire?@lescarpio3 дня назад
Here come the breakdowns! YES
@Beetle693 дня назад
Gunlance was my main in 3U but I have been playing other weapons for a while. I may have to get down and dirty with my old love the gunlance.
@partydeer16403 дня назад
My wyrmstake is so primed rn im all shelled up in anticipation
@aner_bda3 дня назад
Time for boom stick action!
@LegendMillzz3 дня назад
Can't wait to rip and tear with Lance! Thanks for the great video as always Ruri!
@elGnou762 дня назад
Gun lance feels so appealing ! Will switch from GS to GL in wilds. As a GS player and gunner, i think it is time to merge those two passions !
@elGnou762 дня назад
My only regret is that GL don't have a Shield Bash.
@petercottantail785019 часов назад +1
gunlance has a lot of similarities playstyle wise to gs, even more in wilds, so once you learn the combos you'll feel right at home (even the tackle through moves to keep a tcs going, you get new guard points for the same purpose)
@jamesizatt65363 дня назад
Long shelling is gonna be interesting
@RAMBOHTX7133 дня назад
I’m learning that I’m not as patient as I thought 😩
@TheWerelf3 дня назад
Now that I look at health bar and crazy warning effects, it's DEFINITELY confusing, you can't tell right away if your HP is full or not behind those huge red oscillations. I hope Capcom fixes this
@AndreasC233 дня назад +1
Hey Ruri, I have a question for you if you don't mind.
While I know you didn't play all the weapons, you obviously have a better grasp of things than I do.
Which weapon is LEAST changed from World?
Meaning, if I we're to replay World right now, which weapon has the most crossover with what you've seen and played on Wilds so far?@facade116633 дня назад +1
Probably great sword, lance, LBG or HBG
GS:can now turn
LS: new moves
SnS: new inputs maybe?
DB: perfect rush?
Ham: new combos
HH: reworked
Lance: gained baggage for a combo finisher.
GL: yes
SA: new 360 replacing combo upswing.
CB: new philes and SAED nerf long live savage axe.
IG: now has to do damage instead of trying to fly forever.
Lbg: no change, unless you were doing something wrong ammo was pretty much infinite anyway
HBG: same
Bow: now has to apply coating way more often.@AndreasC233 дня назад
@@facade11663 This is exactly the sort of thing I was after, thank you.
Never touched Lance in World so ima go get my poke on.
@borndrago3 дня назад
Monster Hunter Wilds Gunlance actually feeling like a GUN
@Venzie_AF3 дня назад
looking for the hidden cam in my room that Ruri sees me smiling from 🤣
@X_L_V_yt3 дня назад
Love it. Still going to main swaxe but gun lance looks like a great time.
@yaine493 дня назад
Okay, that does it. My second weapon is going to be the gunlance. Better start watching your videos....
@aize14593 дня назад
4:30 got me like :0
@nickdiz95123 дня назад
I dont think i have seen a part break yet i could be over looking something. lots of wounds being poped but no part breaks is that still a thing?
@Crihnoss3 дня назад
THE MANLANCE
@Sparty4503 дня назад
I hope Tigrex is back specifically so I can do the clash finisher to it
@ayro06383 дня назад
I'm still convinced most people will steer clear because it still looks hella difficult lol that being said, it looks amazing and I can't wait
@justachad64942 дня назад
Honestly? Might be a gunlance main when wilds launches. Tweaked my current build to have way less sharpness consumption and probably gonna start really learning it.
@johnstajduhar96173 дня назад
This is a completely different weapon, feels like it finally stands on its own two feet with a crazy dynamic moveset. Hopefully they manage to avoid the problems of endgame builds becoming degenerate 1-move spam!
@Lykon3 дня назад
Shells don't decrease sharpness, recharge Wyvern Fire and SCALE WITH ATTACK.
If Artillery is back it's gonna be insane.
Artillery+AttackUp+HuntingHorn buffs...@gigagrave3 дня назад
I remember The devs said it does not scale with attack. it scales with how far it is in the build tree. (maybe higher rarity level means higher dmg)
@Lykon3 дня назад
@@gigagrave currently in the demo it does scale with attack buffs from Hunting Horn
@GavinLIVE7152 дня назад
Really curious as to what they will do with other shelling types. They always are better at something, but I don’t think they’ll be as cool as wyrmstake full blast combo with normal shells. Long shelling would do great with the new charged shelling system, but I don’t know where wide will fit in here. It used to be the premier way of shot poking or quickly spamming wyrmstake with two strong shots.
Also hoping they introduce elemental shells as well, just imagining a Rey Dau Railgun GL blasting lightning Wyvern fire shots.@petercottantail785019 часов назад +1
you can wyrmstake from one shell now with the shell -> running sweep -> wyrmstake. the running widesweep and wyrmstake animations together still outspeed shell shell wyrmstake in older games.
even if wide doesn't get a better wyrmstake, the stronger single shell or spam all the shells then go for wyrmstake will be very fast and safe thing to spam for consistent damage. im just hoping that wyrmstake is still strong like world and not mid damage like rise.
evade shelling itself is gunna be very nice on wide, reposition and deal the most damage@GavinLIVE71518 часов назад
@@petercottantail7850 good point about the evade shelling, since quick reload apparently having that guard point
@vough95423 дня назад
Does it eat a lot of sharpness when you shell and wyvern fire? Does the sharpness depletes fast?
@epsilontheadvent4773 дня назад
I'm a lance main, and I ALWAYS wanted to enjoy gunlance, but I never liked the slap-lance play style. The new tweaks they've done make me SO excited to play it!
@prof.loophole9708День назад
Not a fan of normal shelling, so all I am seeing is a stuff that heavily buffed a playstyle I will never use.
The things I do like seem to be broader mechanics not Gunlance mechanics. Power Clashes being a blocking weapon only feature is nice as it gives something Lance and Gunlance can do to help be that tank. Weapon attacks while mounting is also nice.
The charged shelling unloading all shells I don't know how I feel. I think it might be good by giving long and wide faster gameplay but it feels like the change to gunlance is to make everything unload everything which is kinda eh. Like why have ammo counts if nearly everything just unloads all of it idk.
Still waiting to see if blast dash is removed or not because I feel that was a major boon for GL helping you keep up in the monsters face blocking and blasting. If that is gone given what I have seen (which again is just normal shelling my least favorite) I might have to main another weapon in the early game@eeveewall46153 дня назад
idk if anyone will see this but what about the attack gunlance can do while riding seikrit? mounted attack not dismoint attack
@swampazzo96153 дня назад
Honestly a thing i do wonder is how like (likely endgame) hunts are gonna use the weapon swap mechanic, (like a soft alatreon sort of thing for weapon damage aka piercing, bludgeoning, slashing).
Like there are arleady some weapons that synergize togheter in skill decently enough, while others.. don't.
Hammer + Greatsword both use focus and "can" stun monsters.
While yhea i could bring two of the same weapon.. i'd have no reason to swap the weapon.
Like imo even if aerial glaive is likely gone it's gonna be one of the most used weapons merely for being able to hit spots that more low hitting weapons just can't + IG's best skills are either overall good skills like airborne or power prolonger WHICH is good on most other weapons.@nickracko30572 дня назад
I have a question for you to ask the team. Will weapons cont towards set bonuses? They probably won’t comment about it not until it the game gets closer to the release date and you might be able to get an answer if you asked this question.
@davesatja88443 дня назад
I got a question, can any other attacks break wounds like focus attacks? or do you specifically need to use focus attacks to break wounds?
@camerondavis8003 дня назад
You can break wounds with normal attack, but it seems that it doesnt create a stagger or knockdown unless youre using the focus strike
@Galmir_2 дня назад
2:58 so the wywern fire breaks the wounds automatically?
@hungtrinh833 дня назад
That is it. GL it is
@Ketsuekisan3 дня назад
It sounds like they're turbo-buffing Normal gunlances by letting you Full Burst twice in your normal combo and after a charged shell. I really wonder how Long and Wide are gonna be able to keep up with that.
@WampaStompa19963 дня назад
Gunlance looks awesome in this game. But what I want to know is did anybody manage to record any hammer gameplay? That’s my main weapon and I would like to see more gameplay of it, I hope they didn’t nerf it.
@grimreefer2133 дня назад +1
That diagonal sweep full burst looks so sick
FAQs
Does affinity matter on gunlance? ›
The shelling damage of the gunlance is based off of the weapon's shell level and type, and can only be boosted by things like the above. Affinity affects shells by the tiniest ittiest amount.
What is the strongest creature in Monster Hunter? ›Don't underestimate it — pound for pound, Rajang is generally considered to be the Monster Hunter most powerful monster – and that includes Elder Dragons. Rajang is the only non-Elder monster to prey on Elder Dragons. It seeks out Kirin and eats its horn to power up its lightning abilities.
Does artillery affect Gunlance? ›Bombardier Skill only affects bomb items (barrel bomb, mega barrel bomb, etc.) Artillery affects gunlance Wyvern fire and Bowgun Wyvern Ammo as well.
Does spare shot work on Gunlance? ›Spare Shot doesn't work on Gunlances.
What skills affect Gunlance shells? ›Shelling increases based on shelling level, artillery skill (the armor skill), dango artillery, and sneak attack. The different shelling types also affects damage in different ways.
Does reload speed affect gunlance Monster Hunter now? ›Gunner skills don't work on gunlance (reload speed, recoil down, etc) since gunlance is a "blademaster" weapon. ...
Can gunlance cut tails in Monster Hunter Rise? ›can you cut off tails with gunlance? Yes.
What is the best wide gunlance in Monster Hunter Rise? ›The Almudron and Diablos Gunlances are the best Wide shell Gunlances, Almudron for having lvl5 shelling and having very high element and 2-1-0 slots and Diablos for having rediculous raw at 250 and reaching white sharpness with handicraft 4, which makes up for its level 4 shelling and no slots.
What is the best weapon class in Monster Hunter? ›Tier | Weapons |
---|---|
S-Tier | Bow, Dual Blades, Long Sword |
A-Tier | Switch Axe, Great Sword, Insect Glaive |
B-Tier | Hammer, Lance, Heavy Bowgun, Charge Blade |
C-Tier | Gunlance, Sword and Shield |
Greatsword. The Greatsword is hands down the best solo weapon in Monster Hunter World. Its high damage combos and charged attacks allow hunters to quickly stagger and knock down monsters. While slow and cumbersome, in the hands of a skilled hunter, the Greatsword dominates one-on-one monster fights.